5 More Dragon's Dogma 2 Beginner Tips
Here are five more Dragon's Dogma 2 beginner tips you should know! Use these to keep yourself safe and save time while venturing Vermund and the lands around it.
Here are five more Dragon’s Dogma 2 tips for beginners! These might even be useful for advanced players who missed certain mechanics or features in their first playthrough.
Combine materials for potions.
I know, I know. The photo shows Lantern Oil, but the idea remains the same. Crafting items is essential in Dragon’s Dogma 2, especially considering the abundance of resources you can gather in the wild.
Instead of crafting, you can combine items in Dragon’s Dogma 2. You can combine most of the common materials you can find early on in the game such as Apples and Greenwarishes to create Salubrious Draughts.
Salubrious Draught is one of the most basic healing consumables in Dragon’s Dogma 2 and is one of the quest items of a mission at the start of the game, The Provisioner’s Plight. Most players don’t pay enough attention or remember this mechanic, so here’s me just trying to remind you.
If you lose all your health and are about to die, quickly use a healing item before the screen fades.
I honestly don’t know if this is a legitimate mechanic or not but if you are quick enough, you can “revive” your character without the use of Wakestones.
Right after losing all your health, immediately open your inventory and use any health item. If you do this quickly enough, you will regain health and stand back up after a few seconds.
However, you must do this before the death screen appears. Any delay may trigger Wakestone prompt or result in the death screen showing up.
Do not underestimate a mage with just the Anodyne skill.
To avoid the trouble of dying or using too many health consumables, you can just bring along a Mage or Sorcerer with an Anodyne skill.
Anodyne is a holy skill that heals multiple party members standing in its area of effect. Even the most basic level of Anodyne; the stronger one being High Anodyne, can heal up your party to full health or counter high amounts of damage dealt to multiple party members.
This can also be used outside of combat and Pawns with Anodyne will even offer to heal you if they notice your health is not full.
A balanced party is convenient for early exploration.
Since we’re on the topic of bringing a Mage or Sorcerer with Anodyne Skill, you should fill your party with members who can deal with almost anything in the wild.
While putting together a party with each type of vocation is not important, it makes things pretty easy to deal with early on.
A strong Fighter who draws aggression and knocks down enemies is extremely beneficial, a Mage capable of healing and providing buffs (weapon buffs or elemental affinities) strengthens your party, having a Ranger enables ranged physical damage, and a Thief serves as a secondary melee fighter dealing high damage.
Later on, certain vocations can fill multiple roles and stronger skills can be enough to supplement weaknesses you would have had otherwise.
Don't hesitate to spend Rift Crystals on higher-level Pawns.
If you are having a hard time picking which specific Pawn when staying in the Rift, just pick any Pawn that is equal to or higher level than you that can fill the role you need.
The only downside of picking higher-level Pawns is that you need to spend Rift Crystals. Most players, at least from my experience, are very hesitant to use Rift Crystals. Misinformed players will even think that Rift Crystals are mostly locked away to encourage players to engage in microtransactions and spend money.
Rift Crystals can be earned without spending any real money. There are different ways of getting Rift Crystals such as discovering Riftstones, leveling up, completing quests, and many more.
So, you don’t have to stop yourself from recruiting high-level Pawns. Of course, do this in moderation: Rift Crystal cost scales with the level difference between you and the Pawn you want to borrow. You don’t have to borrow a Pawn ten or more levels higher than you.